Presently he resides in Santa Monica, California.

Vicarious Visions developed the Nintendo DS version and Eurocom developed the PlayStation 2 version. After presentin… He started his career in the gaming field and produces more income after successful launching of the games. Later, he earned millions of dollars while producing the series of Call of Duty series which mostly loved in the worldwide. Microsoft Windows, PlayStation 4, Xbox One, This page was last edited on 28 October 2020, at 22:16. Ranked as the second most popular video games designer in the United States, Vonderhaar has also made contributions as assistant in other games prior to developing the ‘Call of Duty’ franchise some of which are ‘Shanghai: Second Dynasty’ and ‘Heavy Gear II’ in 1999, and ‘OO7: Quantum Solace’ in 2008.

David Vonderhaar is an American game designer who has designed popular video games like ‘Call of Duty’ and ‘X-Men’.

Let’s take a look at his age, birthday, net worth, girldfriends and some fun facts. [4] Treyarch worked on the Wii U version of Call of Duty: Ghosts, in order to optimize it for the console. He was born on September 8, 1972, in Arizona, United States and attended ‘Loveland High School’ and thereafter ‘The Cincinnati College of Business’ where he earned his Bachelor’s degree in 1997. If you happen to be an enthusiast of video games then you might have had your hands on the first-person shooter video game ‘Call of Duty’ or the single-player video game ‘X-Men’ or probably heard about these popular video games from other gaming freaks. Treyarch was founded in 1996 and was acquired by Activision in 2001. Well it’s none other than the famous game designer, David Vonderhaar. The game was released on October 31, 2008 in Europe and November 4, 2008 in North America.,, Counted as the second most popular game designer in the United States after Howard Warshaw and the sixth around the globe, his net worth has surged following his work in the overall ‘Call of Duty’ franchise games, which includes games like ‘Call of Duty: World at War’, ‘Call of Duty: Black Ops’, ‘Call of Duty: Black Ops II’ and ‘Call of Duty: Black Ops III’. David Vonderhaar was a Senior Online Manager for Call of Duty 2: Big Red One, Call of Duty 3, and an Activision First Person Shooter game called 007: Quantum of Solace. A fleeting thought might have come to your mind as to who is the person behind designing such gaming marvels. This no-nonsense and focussed game designer began his journey with the American video game development company, ‘Treyarch’, soon after he earned his graduation from college in 1997.

He also played a key role in designing the popular Call of Duty games. David Vonderhaar, who has been with … Treyarch is a major developer in the Call of Duty series.

Cameron Dayton (Former).

As the Studio Design Director of the company, he was responsible for creation of multiplayer in the first-person shooter video game ‘Call of Duty: World at War’ in 2008, then in ‘Call of Duty: Black Ops’ in 2010 followed by ‘Call of Duty: Black Ops II’ in 2012 and thereafter in ‘Call of Duty: Black Ops III’ in 2015. He started his career in the gaming field and produced more income after the successful launching of the games.

[6], Treyarch is currently developing Call of Duty: Black Ops Cold War with Raven Software, to be released in 2020. David Vonderhaar net worth is $10 Million David Vonderhaar Wiki Biography David Vonderhaar was born on the 8th September 1972, in Arizona, USA, and is a video game designer, currently ranked the 2nd most popular designer in the USA (after Howard Warshaw) and the 6th worldwide. David Vonderhaar is a professional game developer who has produced his net worth of more than $12.5 million.

In 2005, Gray Matter Interactive was merged into Treyarch.[2].

We would like to show you a description here but the site won’t allow us. In Call of Duty 3, there is a soldier called Vonderhaar.